About Duck
Play in your browserDuck started with a simple question: how much tension can you get out of one finger and a rubber duck? The answer turned into three small games. In Drift you keep a raft level while cargo piles up on it. In Flow you ride a band of current down a river that never stops speeding up. In Tower you catch swinging crates on a tower that leans more with every mistake.
All three are endless. A run is over when the duck goes in, and the only goal is to last longer than last time, or longer than your friends. They are made to be picked up for a minute and put down again, and to make that minute count.
What makes it different
- Every ranked score is verified. The server replays each run from its recorded inputs before it counts, so the leaderboards show real play.
- Fair difficulty. The games get harder with time, never with money. Nothing you can buy changes the physics.
- Nineteen languages, from Turkish and German to Japanese and Arabic.
- One account everywhere: the browser, iPhone and Android share the same scores, friends and messages.
Who makes it
Duck is made by a small independent team. We read every message. If something does not work, or you have an idea for the game, write to us at duckgamesglobal@gmail.com.
Ads and privacy
The free version shows a few small banner ads on the menus and on the result screen, never during a run. They are what keeps the game free. Read exactly what is collected and why in the privacy policy.